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FlightGear Scenery Designer

FlightGear Scenery Designer


Game Homepage
Scenery Designer for the FlightGear flight simulator

FGSD is an OpenSource interactive program that allow its user to design custom sceneries for the FlightGear flight simulator project. It is developed under the terms of the GNU General Public License

FlightGear has already sceneries for the whole Earth ( see here ) but usually, available free data are too coarse to make realistic views of the world, especially for land outside the USA.

The basic idea is to use scan of commercial maps and other bitmap data to help users to draw features on top of the image layer. Features includes static 3D objects (buildings for instance), height (hypso) curves, land use contours, roads, railways and powerlines, water area or streams.

License: free

Additional System Requirements:

  • OpenGL or Mesa
  • FLTK 2.0 ( the CVS version )
  • libjpeg
  • PLIB
  • GTS
  • SimGear ( it requires zlib to build )
  • 0Reviews: 0
    FloboPuyo

    FloboPuyo


    Game Homepage
    Clone of the famous PuyoPuyo.

    Puyos are fancy smiling bubbles... But they can really be invading sometimes! Your goal is to make groups of colored puyos to make them explode and send bad ghost Puyos to your oponent. You win the game if your oponent reaches the top of the board. You can play against computer or an other human.

    License: free

    Additional System Requirements: SDL SDL_image SDL_mixer

    0Reviews: 0
    Fly

    Fly


    Game Homepage
    Fly - The 3D spaceship combat game

    Fly is an arcade game. You must kill all enemies as faster as you can.

    There is a 3D scenario where you and your enemies can move in.

    As my graphic card doesn't have a 3D working driver, the game runs smooth without 3D acceleration.

    License: free

    Additional System Requirements:

    0Reviews: 0
    Fly Hard

    Fly Hard


    Game Homepage
    Thrust clone - with explosions!

    This is a game similar to Thrust - you pick things up with your ship, carry them off, and drop them somewhere. Exactly why this needs to be done is not well explained.

    Features realistic(ish) physics: Explosions toss things around, some weapons knock enemies back, and of course gravity is a constant companion. Improved weapons are available to replace the pathetic peashooter that the player starts out with.

    License: free

    Additional System Requirements: SDL

    0Reviews: 0

    Flying


    Game Homepage
    Several billiards games including pool, snooker, cannon, hockey, curling

    This is a simulation of several billiard games including pool, snooker, and carrom. It was designed as a simulation of moving objects, so it doesn't implement any rules or scoring. The various subgames are minor variations on the theme, such as increased friction, different playing fields, or different ways to control the objects.

    License: free

    0Reviews: 0
    Flying Guns

    Flying Guns


    Game Homepage
    A flight- and battlefield simulator

    FlyingGuns is a flight- and battlefield simulator used to develop and test approaches for low-resource, internet enabled games and distributed simulation. Areas of application might be industrial and military simulation or entertainment.

    The same time, FlyingGuns is a 3D action computer game capable of single- and multiplayer gaming.

    FlyingGuns lets the player enter a WW1 fighter plane and fight against human or AI opponents. Having slow planes keeps the gameplay compact. The game is capable to handle a real lot of opponents the same time. Fighting against 100 AI opponents solves the 'where is the enemy' problem, which is quite common to flightsim today, in an extraordinary manner.

    FlyingGuns layers on top of the HeadQuarter technology that is developed simultaneously. Some effort has been taken to create an extendable framework for such kind of application. So FlyingGuns is just one example of what the framework can be used for.

    License: free

    Additional System Requirements: >= Java 1.4
    Java3D (included)

    0Reviews: 0
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