Letter "G" | Linux Ubuntu Games | Search | Add Entry |
Game Utility ( 98/ - ) |
Game Homepage simple opengl based game that bares a resemblence to the protein folding glFold is an attempt to make a simplified version of the protein folding problem into a little, fun game. License: free
|
Game Homepage 3D board, client for IGS and interface for GNU Go glGo is a port of the gGo Java client to C++ based on OpenGL, SDL and wxWindows. glGo is an editor for Go SGF games, an interface to play with GNU Go and a client for IGS-PandaNet. License: unknown
|
||
Game Homepage An OpenGL graphical front end for Nethack glHack is a port of the game NetHack, using hardware acceleration via OpenGLŪ to render the 2D graphics. It uses LibSDL as the video and input library. GnomeHack is a great version of the game... that's what got me hooked :). But the GUI-ness of it (popup windows, scrollbars, etc..) really wasn't to my taste. So I started work on glHack, to make it feel very similiar to the text-terminal version (nice & snappy). but with graphical tiles. glHack uses OpenGLŪ for fast rendering, even with high resolutions like 1024x768. Like the TTY version, glHack runs fullscreen with a black background, and most of the screen is reserved for the map, with a few lines at the top for messages, and a few lines at the bottom for player status. License: free
|
Game Homepage An artificial life implementation using GNOME as its front end. This program is an attempt to emobdy the rules that are found in artificial life. artificial life is a subset of artificial intelligence. Artificial Life is the representation of biological phenomenon on the computer. A well known field of this is "Cellular Automata". This is basically just the simulation of cells. They live, they reproduce, they move, and they die. A good simulation that embodies this is "Conway's Game of Life". This program is similiar to "Conway's Game of Life" but yet it is very different. It takes "Conway's Game of Life" and applies it to a society (human society). This means there is a very different (and much larger) ruleset than in the original game. Things need to be taken into account such as the terrain, age, sex, culture, movement, etc. Artificial Society is a new term that was given to this new field. This program is an "Artifical Society" program. The rules are placed in the program (and are somewhat customizable). You then observe trends of what occurs (how the animals on the terrain move, for example). You can also find information on the individual animals or watch specific trends such as "wealth distribution". It is a bottom-up approach to anthropology. You place the rules and watch the trends and structures emerge. License: free
|
||
Game Homepage Addictive game. Make jewels disappear by getting 3 in row. Uses OpenGL. You see an 8x8 array of 7 types of jewels. You need to make 3 or more in a row vertically or horizontally. Diagonals don't count. You move jewels by swapping neighbors that are left and right or up and down of each other. There is a clock that counts down, but moves up as you play. Very addictive game, and this implementation has beautiful 3d OpenGL graphics. Source has been made available on this game. It wasn't there before. License: free
|
![]() GLLS - Gambas Little Little Squares Game Homepage Simple squares game in Gambas This is a simple game where you have to complete the squares drawing one line per turn, you can play versus a human or an AI player. The whole game is programmed in Gambas a BASIC language License: free
|
| Powered by Sigsiu.NET | ![]() |