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Game Homepage Small generic video/audio/timing system for unix used to make demos. Ocsalib provides a simple 2D wrapper to X11, svgalib, and GGI (buggy). It also provides a sound tracker. You can write demos with it. It also includes several examples. The demos in the package aren't as neat as what you could do with the library, this would be a good library for first time demo-coders to use. Last Updated 1999.License: free
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Game Homepage OGRE is a scene-oriented, flexible 3D engine written in C++ OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. The Ogre source is made available under the GNU Lesser General Public License (LGPL). License: free
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Game Homepage A 3d Audio Library OpenAL is a powerful 3d Audio Library created by Loki Games and Creative Labs to help Linux become the number one choice in gaming platforms. Download via CVS License: free
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Game Homepage Free MasterServer for Games Free MasterServer for Games. If you write a multiplayer network game, and you want to have a list of running servers on the internet in your Game you can use this software to keep updates about running games. So you can make it easier for the users to select running games from there. No more IP number memorizing.
License: free
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Game Homepage Torque Network Library The Torque Network Library is a robust, secure, easy to use, cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date. Whether you're writing a multiplayer game, developing a complex simulation, or just need a solid foundation for network apps, TNL will meet your needs. The Torque Network library has been used in titles such as Tribes 2, Orbz, ThinkTanks, and Dark Horizons: Lore. License: free
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Game Homepage Previously commercial 3d engine released under GPL From the web page: It's an attempt to develop a fast generic high quality 3D renderer, with support for the most common used rendering methods, and special FX. this engine is intended to be used in everything which needs a fast high quality rendering. PV is at the cutting edge in realtime 3D algorithms ! PV is not only a polygon renderer or a Quake-like-engine, it's something versatile enough to help you develop near everything which needs 3D, the samples includes a QuakeI&II viewer which handles collision and so on but demonstrates some other features too. PV is not tied, like other engines, to a rendering type but is open enough to suit your needs.
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