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Joystick wrapper library

Joystick wrapper library


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Wrapper library for the Linux Joystick driver

Provides event style and easy coding API to the Linux joystick driver and improves portability. Records joystick calibration information to file (includes calibration program).

License: free

Additional System Requirements: Linux joystick driver

0Reviews: 0
Kyra

Kyra


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Kyra is Sprite engine written in C++

Kyra is a simple, fully featured, industrial strength Sprite engine written in C++. It is built on top of SDL and has been tested on Windows, Linux, and FreeBSD. It is provided as open source software under the GPL.

License: free

Additional System Requirements:

  • SDL >=1.2
  • SDL_image >=1.2
  • 0Reviews: 0
    libgli

    libgli


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    OpenGL library for creating user interfaces

    libGLI is a multiplatform library for creating 3D user interfaces, based on OpenGL. With the help of this library, programmers can add in their own graphic application elements for the user interface and connect interface objects to their own programs with callbacks. In other words, GLI sits between the user and an OpenGL application.

    GLI is built first of all to relieve the programmers who build graphic applications based on OpenGL and don't want spend half of the time for programming their own user interface. In particular, libGLI will be useful for small and average projects, where the majority of time is spent not on the user interface, but on the REAL purpose of the program. But that's not to say that libGLI is intended for small projects only. libGLI has sufficient features for building both simple and complex interfaces.

    The main feature of libGLI is that it is a general interface, i.e. programmers can create interface objects of various form, color, size, etc.

    libGLI is a multiplatform library written in C++. All objects are based on classes defined in the library. The programmer can inherit from these classes to build new objects.

    License: free

    Additional System Requirements: X11, an implementation of OpenGL

    0Reviews: 0

    libmaterial


    Game Homepage
    Texture management library for OpenGL

    libmaterial is a library that provides a system for loading, editing, and using textures with OpenGL. This can be used in games, graphics editors, etc.

    Also included are some sample applications and an interactive material editor.

    License: free

    Additional System Requirements:

    • OpenGL
    • Imlib
    • GNOME (optional)
    0Reviews: 0

    libRPG


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    A C++ Role Playing library

    A library for C++ to create RPGs. It is a collection of basic classes to control objects, maps, items, etc. for role playing games. The author has abandoned this library and is looking for anyone that may be interested in picking up development.

    License: free

    0Reviews: 0
    Metagame-Sector

    Metagame-Sector


    Game Homepage
    A Python framework for quickly and easily making Sector-based games

    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more. Current playables are a Tic-Tac-Toe game and a generic default application.

    License: free

    0Reviews: 0
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