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Arcade
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Game Homepage Shootemup - originally on the Atari 2600 A rather abstract shoot-em-up using the SDL library based on Howard Scott Warshaw's classic Atari 2600 videogame. License: free
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Game Homepage Nibbles-like multiplayer game Multiplayer game for 2-6 players on one keyboard and mouse. You handle your line using two kays. When you hit any line, barrier or border of game field, you die and other players get one point each. When leaves only one players in game, he's a winner an round is finished. Each game has eleven rounds. License: free
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Game Homepage zblast is an arcade space shooter zblast is a simple, but fairly manic shoot-em-up game. The graphics are wireframe 3d, reminiscent of games for the commodore or sinclair spectrum. License: free
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Game Homepage A Zelda related Jump'n'Run Game in 2D This is a Zelda related fangame. A classic Jump'n'Run style game featuring Link from Zelda collecting rubins and defending evil opponents. The game itself is a game-engine reading levels from XML-files. Its very easy to write own levels and to design objects in the game. License: free
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Game Homepage A 2-player networked arcade-style shooting game. ZLOE is a fun, arcade-style shooting game which puts two networked players head-to-head in a shooting deathmatch set in a graphically rich 2D battleground. It also features a computer player, so it can be played offline as well. Should compile and work on any Unix flavour with a recent X11 distribution. No extra libraries are required. License: free
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Game Homepage Zlog is a 2d platform game, more or less like Supertux Zlog is a 2D platform game. Basically, you jump on platforms and kill ennemies, like in many other games out there. The concept itself is not very original - that's why Zlog is aimed at providing a unique gameplay. It is for the moment pretty much like SuperMario (or Supertux), since the weapon subsystem is not yet implemented. It should heavily rely on the plot - what most platform games lack. License: unknown
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