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Entries beginning with "D"
Don Ceferino Hazaņa

Don Ceferino Hazaņa


Game Homepage
Action game similar to Super Pang

A game similar to 'Super Pang'. You are attacked by little green balls which are bouncing around and which you have to kill with your knife. Your knife however is limited to being thrown upwards, thus you have to get under the balls to kill them. Even worse, if you 'kill' a large ball, it doesn't just vanish, but breaks apart into two smaller balls. Levels consist of little platforms connected by ladders, so you can go up and down or find cover if needed.

License: free

Additional System Requirements:

  • libSDL
  • libSDL_mixer
  • libSDL_image
0Reviews: 0
Donkey Bolonkey

Donkey Bolonkey


Game Homepage
Match donkeys by using a bubble as a trap

Written for SpeedHack 2001, this bloody game is a clone of Rat Poker. Use the bubble to move donkeys. Match 3 or more donkeys in a row, and they...disapear.

License: free

Additional System Requirements: Allegro
Note: the game runs in fullscreen 320x240, which may fail. To fix, take the source code, change GFX_AUTODETECT to GFX_AUTODETECT_WINDOWED, (line 165 of main.c) and recompile.

0Reviews: 0

Doom


Game Homepage
The classic 3d kill-fest.

Run around and kill the bad guys, or beat up your friends in a DeathMatch. This runs under Linux console or in X.

License: shareware (25USD)

0Reviews: 0
Doom 3

Doom 3


Game Homepage
3D shooter from id Software with impressive graphics

Long awaited 3D shooter from id software, with some of the most impressive visuals yet seen in a computer game.

A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back.

License: commercial ($45)

Additional System Requirements: Pentium III, 1Ghz
256Mb RAM
Kernel 2.4, 2.6 is recommended
glibc 2.2 and up

3D card:
NV10 or R200 minimum hardware
OpenGL hardware acceleration
64 MB VRAM

sound card + ALSA (recommended) or OSS (with mmap support)

0Reviews: 0
Doom Legacy

Doom Legacy


Game Homepage
Yet another enhancement of id's Doom source.

This version of the venerable Doom engine adds the following new features to the game:

  • sprite & wall translucency
  • setup controls menu
  • mouse look
  • 32 player TCP/IP deathmatch
  • a Quake-style console
  • crosshairs
  • OpenGL rendering with dynamic lighting
  • 3D Floors and 3D translucent water
  • Heretic support
  • Fraggle Script
  • Support for Master Server
  • lots, lots more. Visit the web page for the full list.

The Linux version sports two versions: X11 and SDL. The SDL version supports Midi through Timidity and thus requires no native soundcard support for Midi music.

License: free

Additional System Requirements: SDL and SDL_mixer along with the timidity patches for the SDL version.
A commercial or shareware Doom or Heretic wadfile.
Optionally a graphics card with reasonable OpenGL support.

0Reviews: 0
Doomdark's Revenge

Doomdark's Revenge


Game Homepage
Multi-character fantasy roleplaying strategy for Linux/Dosemu.

Doomdark's Revenge was the sequel to
Lords of Midnight was an epic
adventure game written by Mike
Singleton for the ZX Spectrum
microcomputer (amongst others) in the
early 1980's. With even more locations
(6144) and views (49, 152) than its
predecessor, and a massive 128
characters from 8 races to recruit
from and battle, Doomdark's Revenge
is still extremely playable, highly
addictive and exhibits surprisingly
passable graphics.


The package includes dexe's of both the
original ports and a patched versions
with support for numeric-pad based
movement, a movement-related bugfix,
and two alternative scenarios by Jan
Kapala. Assembler source is also
available through Chris Wild's site
at

http://www.anam.demon.co.uk

if anyone is interested in doing a
true port. To date they have only been
tested under Linux Dosemu version
0.98.x.

License: free

Additional System Requirements: Dosemu (0.98.0+?)

0Reviews: 0
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