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Project: Starfighter

Project: Starfighter


Game Homepage
2D Space Shooter

After decades of war one company, who had gained powerful supply both sides with weaponary, steps forwards and crushes both warring factions in one swift movement. Using far superior weaponary and AI craft, the company was completely unstoppable and now no one can stand in their way. Thousands began to perish under the iron fist of the company. The people cried out for a saviour, for someone to light this dark hour... and someone did.

Features:

  • Multiple Weapons
  • Sound Effects and Music
  • Missions with Primary and Secondary Objectives
  • A Variety of Missions (Protect, Destroy, etc)
  • A Plot

License: free

Additional System Requirements:

  • SDL
  • SDL_mixer
  • SDL_image
  • 0Reviews: 0
    Prometheus Project

    Prometheus Project


    Game Homepage
    A realtime strategy game for X

    This is a simple realtime strategy game along the lines of Command & Conquer. The rules, as described in the README:

    The main goal is to destroy all enemy buildings. Therefore you have to produce vehicles. Every car needs a controller, and every control station can control five cars.

    Furthermore you need energy to build cars and buildings, and every car and building needs energy each round. So you first should build some energy producers.

    Special buildings:

    Cannon 1+2: Attacks vehicles, very strong, long range, but can not move.
    Reserch Center: Allows you to build other cars and buildings
    Radar: Allows you to see what happens.

    License: free

    Additional System Requirements: Requires the QT library.

    0Reviews: 0
    ProScrabble

    ProScrabble


    Game Homepage
    Free scrabble playing program, for Linux and Windows
      Features:
    • 5 different computer levels, from beginner to expert player
    • customizable scrabble tables
    • import/edit your own wordlist
    • very powerful dictionary search
    • save/load/print your games
    • and many other nice features
      Future improvements:
    • tournament play
    • multiplayer
    • Scrabble composition and other scrabble variants

    License: free

    Additional System Requirements: qt >= 3.0

    0Reviews: 0
    Protector

    Protector


    Game Homepage
    Save the lifepods from the Evil Empire

    Protector is a defender clone. You fly a single ship against a suspiciously familiar Evil Empire. Bugs, lawyers, bundles, red tape and even more evil creatures will try to stop you.

    License: free

    Additional System Requirements: Allegro library (version 4)

    0Reviews: 0
    psDoom

    psDoom


    Game Homepage
    A process monitor and manager for *nix systems.

    This is a modified version of the Doom source code which represents system processes as soldiers. It could be considered a graphical interface to the 'ps', 'renice', and 'kill' commands. Wounding a soldier re-nices the process, and killing him kill -9's the process.

    This is a proof-of-concept only, and needs lots of work before it could be truly useful. From Dennis Chao's webpage:

    Some of the potential benefits of using Doom as a tool for system administration:

    • The machine load is immediately apparent to the player, who can see how crowded a room is. The player can eyeball many machines from a high vantage point and go down to a room that needs maintenance.
    • There is a nice continuum for resource allocation. A user may choose to simply wound processes rather than killing them, which could naturally be translated to renicing them.
    • A new sysadmin can be given less power by providing her with a smaller weapon. A rank beginner may not be given a weapon at all and be forced to attack processes with her bare hands. It would take a foolhardy player to attack a room full of monsters, just as a newbie should not kill a bunch of important processes. A more experienced sysadmin would have time to stop a newbie who is trying to kill the wrong process. The real work could be left to those with the big guns. The truly great sysadmins could have BFGs.
    • Really crowded systems would regulate their own load because monsters occasionally kill each other. Once the population in a room goes down, the monsters will stop attacking each other.
    • Drastic action takes work. In a command line interface, all actions take approximately the same amount of effort. One can ls just as easily as rm -rf *, which is kind of unfortunate. In a cyberspace environment, the players are not omnipotent, so performing large actions takes time and effort.
    • Important processes can be instantiated as more powerful monsters. They can then defend themselves against inexperienced sysadmins.
    • Sysadmins could cooperate or compete. Doom is a natural environment for player-to-player interactions. A team of players can cooperate to take care of a heavily-loaded system, or they can even take out rogue sysadmins who are killing the wrong processes.

     

    A few of the problems of using Doom as a tool for system administration:

    • Certain processes are vital to the computer's operation and should not be killed. For example, after I took the screenshot of myself being attacked by csh, csh was shot by friendly fire from behind, possibly by tcsh or xv, and my session was abruptly terminated.
    • Mapping processes to appropriate monsters is difficult. Should large processes be mapped to large monsters? Should the monster type reflect the CPU as well as memory usage? Should processes and their children look alike?
    • It is difficult to tell if your employees are doing real work or just goofing off when tools and games have the same GUI.

     

    License: free

    0Reviews: 0
    pSX

    pSX


    Game Homepage
    An easy to use Playstation 1 emulator in binary form

    A Playstation 1 emulator that does NOT use plugins. The emulator is completely self contained.
    The emulator has been designed to be as easy and unobtrusive to use as possible - in most cases you will not need to configure anything to use it (except maybe the controls).

    License: free

    Additional System Requirements: OpenGL ALSA GTK GTKGLEXT libxml2 PS1 BIOS image

    0Reviews: 0
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