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A simulation game, or sim game, (also known as a game of status or mixed game) is a game that contains a mixture of skill, chance, and strategy to simulate an aspect of reality.
Crrcsim

Crrcsim


Game Homepage
Crrcsim is a model-airplane flight simulation program

Welcome to the world of CRRCsim!
Crrcsim is a model-airplane flight simulation program. Using it, you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing on your computer.

It rules! The flight model is very realistic. The flight model parameters are calculated based on a 3D representation of the aircraft. Stalls are properly modelled as well. Model control is possible with your own rc transmitter, or any input device such as joystick, mouse, keyboard ...

License: free

Additional System Requirements: SDL 1.2.x (http://www.libsdl.org) PortAudio 18.1 (http://www.portaudio.com) GLUT 3.7.x (http://www.opengl.org/resources/libraries/glut.html) PLIB 1.8.4 (http://plib.sourceforge.net/)

0Reviews: 0
CuteGod

CuteGod


Game Homepage
Take on the role of a god and satisfy the needs of your believers.

You are a cute adorable little god. For your second millennium birthday, your parents gave you a universe of your own, to play around with and just have fun. To make it a learning experience, they have populated the world with little boys and girls who send prayers to you, asking you for homes, gardens, and fountains.

License: free

Additional System Requirements: You need the following libraries: Mono, DevIL, SDL, SDL_mixer, FreeType6, FreeGlut.

0Reviews: 0
Danger from the Deep

Danger from the Deep


Game Homepage
World War II german submarine simulation

Danger from the deep (aka dangerdeep) is a Free / Open Source World War II german submarine simulation. It is currently available for x86-32/64 Linux, Windows, OSX, and FreeBSD, but since it uses SDL/OpenGL it should be portable to other operating systems or platforms. (If anyone whishes to port it, please contact us.) This game is planned as tactical simulation and will be as realistic as our time and knowledge of physics allows. It's current state is ALPHA, but it is playable.

License: free

Additional System Requirements: Windows version has all DLL's included in the zip file.

In order to build from source, the following requirements must be satisfied:

  • libSDL 1.2.11
  • SDL_image
  • SDL_net
  • SDL_ttf
  • SDL_mixer
  • SDL_sound
  • FFTW3
  • Scons build system.
0Reviews: 0
DIE

DIE


Game Homepage
3D multiplayer deathmatch style game with cars instead of people.

Die is a classic deathmatch style game with cars. Die uses the Open Dynamics Engine to achieve very realistic movement and physics.

License: free

Additional System Requirements:
End User:

  • OpenGL
  • Python
  • A few standard packages (libfreetype, libjpeg and some others)
Developers (Compile from source):
0Reviews: 0
DigiBand

DigiBand


Game Homepage
DigiBand is a full home version Drumming/Guitar simulator.

DigiBand is a full home version Drumming/Guitar simulator. It isn't just intended to be a simulator, but a uniquely refreshing new experience. It is much different than simulators already out there.

License: free

Additional System Requirements: OpenAL, FFMPEG (See documentation), SDL, TrueType, libsndfile

0Reviews: 0
DroidBattles

DroidBattles


Game Homepage
Build virtual robots and make them fight

In DroidBattles you design the bots by choosing which hardware they should contain. Each bot can have up to 32 hardware devices that you can choose freely from a list of available types. Examples include weapons, armor, CPU:s, engines... etc.

When you have chosen the hardware it's time to program it. You make a program (in an assembler like language) that is loaded into a virtual RAM of the bot and then executed by the CPU device(s) you've included with the bot. You communicate with your devices through simple in/out instruktions.

Other features of DroidBattles includes team-battle and set up of "rules" for a game, (you can enable/disable hardware devices and also set the costs).

You can make the bot have its own graphics that is shown when the simulation runs. When everyhing is ready you assemble the program and a .bot file is created. You can now test this bot against other bots in the simulator, and hopefully your bot will crush its opponent.

License: free

Additional System Requirements: Qt libraries version 3.x

0Reviews: 0
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