Rating :
Hits :
95
Date added: 2.2.2008
Last Update : 0000-00-00 00:00:00
|
Description :
Neveredit aims to provide module editing facilities for Neverwinter Nights Current Features include: - loading and saving of existing modules
- property editing for many in-game objects such as creatures, items, placeables and doors
- a 3D fully tiled map display for moving objects and seeing their models
- a script editor with superior functionality to Bioware's (syntax highlighting, collapsing of code blocks, indentation)
- an integrated script compiler (thanks to Torlack's great work)
- the ability to merge existing hak and erf files into a module
- the NeverEditCommandLineTool for looking up and extracting any game resource or game string reference
- a low-level API for reading almost all and writing most Neverwinter Nights files
- a high-level API for manipulating NWN resources at the conceptual level of doors, areas and scripts
License: free
Additional System Requirements: Python
|