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Action / FPS ( 405/ - ) |
Arcade ( 394/ - ) |
Game Homepage First person space shooter in four spatial dimensions Adanaxis is the first of a new type of space game, where the fundamentals of space itself are changed. By adding another dimension to space this game provides an environment like no other. Initially it's like learning to play a 3D FPS for the first time, as the hand and eye have to learn a whole new type of coordination. Soon it becomes second nature, and you're rapidly blowing things out of the sky. The game includes an assortment of enemies, allies, weapons and power ups, and commercially sourced graphics, audio and voice acting add a little extra. The three-level game demo is now downloadable as binary packages for various Linux distros. License: shareware ($18.95)
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Game Homepage Space shooter in four spatial dimensions This is an early demo of a shoot-em-up with four dimensions. It's a long way from a full game, and there's only a simple wireframe renderer, but it is playable. You can move around, shoot things and they will blow up, all in four spatial dimensions. Colour is used to handle the extra dimension. To aim in 4D, once the target is in the centre of the screen, hold the mouse button down and move the mouse left to right until the target is white. The press the space bar to fire, and you're away. There's a fish-eye scanner (Tab key) if you get lost. The - and = keys change display resolution. License: free Additional System Requirements: OpenGL acceleration
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Game Homepage Additive Board involving addition and subtraction Two players ("red" and "green" take their turns on a 6x6 board. In the beginning the board is empty except for a red "1" in the upper left and a green "1" in the lower right. Making a turn means setting one field of the board. Setting a field makes it assume the sum of the points of the 8 surrounding fields. But there is a catch: If the field is of the opponent's color, their score is subtracted rather than added. If the resulting score is positive, the field will get your color, else your opponent's color. The same happens to the global score, which is just a colored difference of the score of all fields on the board. If the score in the end is red, red wins. If it is green, green wins. If it is black (0), it is a draw. License: free
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Game Homepage Cooperative multiplayer game. The goal is to lock all players of the other teams License: free Additional System Requirements: DOPE++ (read documentation for requirements)
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Game Homepage A promising roguelike game. ADOM is a character-cell-based roguelike game along the lines of angband and moria. The commands are not quite consistent with nethack ('D' to quaff a potion, for example). The cursor keys don't work in an xterm, and there is no option to use a roguelike command set, so I ended up using the 1-9 number keys on the main keyboard. Since this was annoying, I haven't played the game enough to give it a fair rating. But it appears to have a rich skill set, and otherwise looks promising. License: free
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Game Homepage 2D graphical RPG game Adonthell is an open-source 2D graphical role playing game, in development. It is inspired by old video game console RPGs like Final Fantasy, Zelda, Secret of Mana etc. Currently we have a working mapengine (which will get a major overhaul in the next release), a working dialogue system and limited interaction with items on the map. Eventually we will add extensive item functionality (picking up, buying, selling, using etc..) and then we will add some kind of fighting system. License: free
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